notes on…
Sid Meier's Civilization VI
Lead a people from a single settler to the space age, one more turn at a time.

What you actually do
Found cities, explore the map, research technologies, build districts and wonders, and win by science, culture, religion, diplomacy or conquest. Each turn is a small set of decisions.
Who will love it
Players who like slow, thoughtful games and long-term planning. Perfect for an evening with a cup of tea.
One more turn
The famous pull of Civ is real. Set a stopping turn before you start, or the sun will rise.
Districts
Cities spread across tiles with specialised districts. Planning where they go is the heart of Civ VI.
Expansions
Rise and Fall and Gathering Storm add eras, loyalty and climate. They are worth it once you know the base game.
Plus
- Endlessly replayable
- Turn-based, so it fits any schedule
- Clear art style
Minus
- Lots of paid extras
- Late game can drag
Bottom line
The classic empire builder for players who love a long plan.
Notes written on 27 October 2026. Updates can change details; the official page has the latest.